UNITY GAME ARTIST
|3D ART | TECH ART | ANIMATION
For my last two years at an indie studio I led the team behind Once a Pawn a King - a tactics game we took from first concept to Steam.
Before that I built characters, environments and UI for client work - a medical training simulator, an educational co-op game, mobile prototypes.
The studio recently closed and the team was let go. I'm now looking for the next place to make great games.