UNITY GAME ARTIST
|3D ART | TECH ART | ANIMATION
Started as a 3D artist at Clover Bite on client simulators and mobile prototypes - modeling, terrain & environments, UVs, textures, VFX and animation.
Then formed and led the team behind Once a Pawn a King, our debut Steam title.
The studio has since closed - I'm looking for my next place to make great games!